Procedural Pillar Generator

Pillar generator tool made in Houdini. It requires a cube and then it tries to procedurally apply destruction and damage to it (as well as generate an inside armature). All the assets made need to be exported to Painter to bake their maps before they get into the engine.

Big props to Radu Cius for his support and guidance while making this tool ❤️ !
https://www.artstation.com/raducius

Substance Painter renders

Substance Painter renders

Houdini tool demo showcase

Different pillars created, brought to Unreal (1/3)

Different pillars created, brought to Unreal (1/3)

Unreal render (1/3)

Unreal render (1/3)

Different pillars created, brought to Unreal (2/3)

Different pillars created, brought to Unreal (2/3)

Unreal render (2/3)

Unreal render (2/3)

Different pillars created, brought to Unreal (3/3)

Different pillars created, brought to Unreal (3/3)

Unreal render (3/3)

Unreal render (3/3)