Pillar generator tool made in Houdini. It requires a cube and then it tries to procedurally apply destruction and damage to it (as well as generate an inside armature). All the assets made need to be exported to Painter to bake their maps before they get into the engine.
Big props to Radu Cius for his support and guidance while making this tool ❤️ !
https://www.artstation.com/raducius
Houdini tool demo showcase